Safe and Sound
Henry's Health & Safety - Victor explains the meaning of Health and Safety to Henry while he is visiting the Steam Works. Henry is so concerned about safety on Sodor that he keeps changing things that are already safe. He takes Rocky to move telegraph poles from the tracks which are safely there to be collected by Percy. Henry gets Rocky to lift Percy off the tracks. Sir Topham Hatt sees Percy hanging in mid air and soon tells Henry that he is causing chaos on the tracks. Henry realizes that Percy is safe and asks Rocky to lower him to the ground. Henry is then happy to take Rocky to help with a real emergency on Sodor. Henry's Magic Box - It's the Winter Holidays on Sodor and all the engines are very excited. Henry he has been given a very special box to deliver to a field. He goes back to the field later to check on the box but it has disappeared and replaced with a Christmas tree! Sir Topham Hatt also asks Henry to tell the engines to meet by the field that night, but Henry is so worried about the missing box that he forgets to tell everyone. Sir Topham Hatt meets a worried Henry and tells him that the Christmas trees have come from the special box. Henry is relieved and tells the engines to come to the field. The trees are lit with beautiful sparkling lights and Sir Topham Hatt appears from behind the trees dressed as Santa Claus. The engines toot and cheer!
Monday, Dec 5 at 12:30pm TPT 2
Henry's Happy Coal - Henry is given a special of taking a very important visitor around Sodor. When Henry visits the Steam Works he is teased by 'Arry and Bert for needing to use special coal. Henry wants be like the rest of the Steamies and use normal coal instead of his special coal. When Henry tries to steam through Sodor using the normal coal, he breaks down. Henry realizes that he has been a silly engine. Sir Topham Hatt tells Henry that it is the special coal that makes Henry such a special engine. When 'Arry and Bert tease Henry again, he tells them that he is proud of being a special engine with special coal. Henry even helps 'Arry and Bert when they run out of diesel! Edward the Hero - Edward is given the special job of being the Rescue Engine at the Sodor Search and Rescue Center. Edward wants to be a hero if he is to help Harold at the Center. Edward thinks that heroes are strong, fast and stern so decides he must be strong, fast and stern too. He helps Charlie by being funny, helps Dowager Hatt by being kind, and helps Farmer McColl's dog by being gentle. Edward doesn't think he's a hero though because he hasn't shown he is fast, strong and stern. As Edward chuffs along the tracks he sees people cheering and waving to him and calling him a hero. Word has spread that Edward has been kind, funny and gentle. Sir Topham Hatt tells Edward that he is the biggest hero of all because he is Edward.
Thursday, Nov 3 at 12:30pm TPT 2
Helping Each Other
Stop that Bus! - Thomas feels bad that Bertie doesn't get to travel on the rails so he decides to take Bertie on a tour of Sodor by rail. Bertie rolls onto Thomas' flatbed and soon they're off on their adventure. Bertie loves the sights but he needs to go and collect Dowager Hatt and her friends. Thomas is having such a good time that he doesn't listen to Bertie. Chaos ensues as the flatbed rolls away from Thomas and Bertie is stuck on it in the middle of the Shake Shake Bridge. Thomas chuffs away fast to ask Harold to rescue Bertie. Thomas then collects Dowager and her friends and brings them to meet Bertie at the Shake Shake Bridge. Dowager and her friends jump into the back of Bertie and the flatbed is re-attached to Thomas and they race through the countryside. Spencer The Grand - It is a very foggy day on Sodor. All the engines are asked to stay at Tidmouth Sheds by Sir Topham Hatt. Spencer wants to get back to the Duke and Duchess' Summer House instead. Spencer can't find his way in the fog and arrives at Mavis' Quarry and Whiff's Waste Dump rather than at the Summer House. Just as Spencer thinks he has arrived at the Summer House, he realizes he is back at Tidmouth Sheds. Thomas and the engines are kind to him and he realizes he has been a silly engine. Now it is Spencer's turn to be kind and he goes to find Percy who is still lost in the fog. Spencer uses his whistle to find Percy and they return safely to Tidmouth Sheds.
Friday, Nov 4 at 12:30pm TPT 2
Big Belle - Belle is very excited to learn that Toby also has a bell just like hers, and wants to go and be friends with him. Toby is a little intimidated when he sees how big and powerful Belle is. Belle decides that she wants Toby to do everything that she wants to do. They go to see Farmer Trotter's pigs but Belle spoils the fun by making mud with her water jet. Toby goes into another siding but Belle chases after him still wanting to be his friend. Next they go to Maithwaite Station and Belle rings her big loud bell but Toby reverses away. Belle realizes that if she wants to be Toby's friend she needs to listen to what makes him happy too. So they both listen to the birds twittering and twitting together quietly. Finally they are both happy and become the best of friends. Stuck on You - Thomas is given the special of being the Sodor Search and Rescue Engine for the day. Thomas is excited to see that Butch has a magnet attached to his crane arm. Victor tells them that the magnet comes on when the red light is switched on, but they don't listen. At the Sodor Search and Rescue Center, Harold asks them to take metal poles to Farmer McColl. Butch and Thomas can't figure out how to pick up the poles with the magnet so the poles crash into the sea! Now the red light switches itself on and Butch gets stuck to Thomas! He realizes he should have listened to Victor. Victor tells them again that the magnet is on when the red light is on. This time Thomas and Butch listen and they complete their rescue jobs effortlessly.
Monday, Nov 7 at 12:30pm TPT 2
Wonky Whistle - Thomas is getting his whistle fixed at the Steam Works before he delivers animals to the Sodor Country Fair. He rushes out of the Steam Works before his whistle is fixed properly and it starts to make a strange sound. Thomas collects ducks, Katy the sheep dog and Farmer McColl's prize cow to take them to the fair. Thomas' whistle is so loud that all of the animals run away! Thomas arrives at the fair to find out that the animals are gone and there is no one at the fair. Once Thomas goes back to the Steam Works to get his whistle fixed, he tells everybody about the animal show. Thomas is asked to use his whistle to declare that 'the animal show is now open! ' Up, Up and Away - Thomas and Percy are given the special of delivering a giant balloon that Mr. Bubbles has blown up for his Big Balloon Show. Thomas and Percy decide to take the coast track, but the wind whips the balloon into the sky. Thomas and Percy ask Mr. Bubbles to blow up another giant balloon and they take it through a tunnel but it gets stuck! Thomas and Percy again get another giant balloon and they take a fast track and as Gordon rushes past the big balloon bounces off the flatbed and bursts. Thomas realizes that he should have taken the Woodland track. This time they arrive safely with the giant balloon and the show is a big success.
Tuesday, Nov 8 at 12:30pm TPT 2
Kevin the Steamie - Kevin decides that he wants to be able to shunt like a Steamie so he can join in a game of Bish, Bash, Bosh with Thomas and Percy. The game is about shunting oil drums. While Kevin is practicing his shunting, he causes chaos in the Steam Works. An oil drum bashes into Emily's wheels and causes a scratch, another drum bangs under Spencer's buffers, and then another drum bashes into Victor and he is covered in goo. Kevin realizes that it's great being a crane and he doesn't need to learn to shunt. Kevin fixes Emily, Spencer and Victor and then invents a new game to play with Percy and Thomas called Hide and Peep! Fiery Flynn - Flynn tries to impress Devious Diesel who tells Flynn that he is not a busy fire engine. Flynn starts to put out fires that don't actually exist. He tries to save Edward when it's actually Thomas' firebox on fire. This leads to the Diesels calling him Fumbling Flynn! Flynn approaches Thomas and just as he is about to put out the fire in his firebox, his water runs out. Flynn asks the Diesels to help him. The Diesels carry buckets of water and Thomas' firebox is saved. The next time Devious Diesel teases Flynn he knows not to react and wait for a proper emergency. This time Flynn puts out a proper fire at the Quarry.
Wednesday, Nov 9 at 12:30pm TPT 2
Saturday, Nov 12 at 10:30am TPT LIFE
Chuffing with Pride
Race to the Rescue - Flynn is the Sodor Island Fire Engine and Victor is working on Flynn's wheels so that he can roll on the road as well as on tracks. He sets out on the road, wobbling. Rocky tells Flynn that Sir Topham Hatt's shed is on fire. Flynn goes on the tracks, even though the road is faster, because he doesn't want to be a "big red wobble on wheels". On the way to the shed, Flynn meets Butch and Bertie. They both need his help but Flynn chuffs on because he feels too silly to roll on the road. Flynn is late because he should have used the road! The crowd around the shed cheer for Flynn as he puts out the fire. He returns to help Butch and Bertie. Flynn isn't a "big red wobble on wheels"! He's the hero of the day! Bust My Buffers - One day, Gordon is too snooty to notice some freight cars in front of him and crashes into them. Gordon's buffer crashes onto the track and he loses his buffer. Den and Dart offer to help repair Gordon but he insists that Diesels cannot fix Steamies, and he huffs away without his buffer. Mavis and Salty tell Gordon that he needs a buffer. Reluctantly, Gordon chuffs back to Den and Dart and they fix him with a yellow and black diesel buffer. Gordon is very embarrassed by it. Thomas makes Gordon realize that he should be happy that he is fixed and can be a Really Useful engine! Gordon says sorry and thank you to Den and Dart. Because they are all - Diesels or Steamies - Really Useful engines!
Thursday, Nov 17 at 12:30pm TPT 2
All Together Now
Ol' Wheezy Wobbles - On Misty Island, Ol' Wheezy has stopped working. Thomas wants to help and says he can fix Ol' Wheezy. He puffs to the Dieselworks, and asks Den and Dart for help because two busy boilers are better than one. Den and Dart chuff back to Misty Island together and their drivers work on Ol' Wheezy until he is fixed! The Sounds of Sodor - Thomas is to take a Famous Composer around the Island and show him the sounds of Sodor to help inspire a new composition. Everywhere Thomas takes the composer, they are interrupted by noisy engines. This makes Thomas cross. However, unbeknownst to Thomas, the noisy engines are inspiring the Famous Composer to compose! Thomas fails to heed a warning sign and has to stop suddenly, making the composer's music blow away in the wind. Thomas realizes his error and finds a unique way to reinterpret the composer's music - by using his noisy friends to create The Sounds of Sodor!
Friday, Nov 18 at 12:30pm TPT 2
If A Job's Worth Doing
Thomas and the Garbage Train - Thomas volunteers to take the Duchess to tea. Diesel tells Thomas that his work with Whiff will make him too stinky to take the Duchess. As Whiff and Thomas puff along, Thomas uncouples from the Garbage train and Thomas takes 'sweeter smelling' tracks. Whiff struggles with the heavy train and has to stop on the track causing Thomas crashes into Whiff. Garbage flies into the air and all over Thomas! Thomas is the stinkiest engine on Sodor! While Thomas cleans up the garbage, he gives Whiff the Special of taking the Duchess. Sodor Surprise Day - Sodor Surprise Day is a day in which people and engines surprise each other and make each other laugh. When Gordon declares Sodor Surprise Day to be silly, Thomas decides to show Gordon how much fun it can be, instead of doing his job. He surprises Gordon at the coal hopper, at a junction and then at the docks! But Thomas only succeeds in ruining the fireworks for the Surprise Day party and doesn't do his job. Thomas then concentrates on doing his job and finds a fantastic alternative to the fireworks. No one is more surprised than Gordon!
Monday, Nov 21 at 12:30pm TPT 2
Fun on the Farm
Thomas Toots the Crows - Farmer McColl is having trouble keeping crows from eating his seed. Thomas offers to use his whistle to scare them away. Soon, Thomas finds himself puffing all over the island chasing crows. At last, a very cross Farmer McColl finds Thomas. He shows Thomas that his field is even more full of hungry crows than before! It's the one place Thomas was not scaring crows from! Thomas is very sorry. He sticks to the job and dutifully stays at his post all night long, successfully scaring crows! Muddy Matters - When James is asked to take Farmer McColl's sheep to the Sodor Farmer's fair, James is much more concerned with preserving his own cleanliness than following instructions. Due to James' vanity, the sheep escape. James realizes that if he is to get the sheep to the Fair, he must sacrifice the one thing that is most important to him. He must get dirty! James arrives at the Fair with the sheep, job done and very muddy! But he makes it to the front page photograph for being the image of a Really Useful engine!
Wednesday, Nov 16 at 12:30pm TPT 2
Saturday, Nov 19 at 10:30am TPT LIFE
Don't Give Up
Percy and the Calliope - Percy and Diesel are instructed to take a rusty old organ - the calliope - to be melted down. Percy is determined to save it from this terrible fate. He pitches himself into a race against time to make the organ play before Percy and Diesel reach the Smelter's Yard. Needless to say, Diesel is very unhelpful. After a number of failed and funny attempts, Percy discovers that the solution to making the calliope work is to use steam - the answer was in his funnel all along! Happy Birthday Sir! - It is Sir Topham Hatt's Birthday. He tells Thomas to take Winston, his new track vehicle, with him on his jobs. Sir Topham Hatt wants Winston to see what it's like to be a Really Useful engine. Salty and Edward tell Thomas and Winston of when a younger Fat Controller would travel from station to station on his birthday in his favorite open top carriage, sharing birthday cake with the passengers on the platform. Thomas and Winston set off on his rounds. Winston trails off and Thomas is cross. Thomas makes Winston travel in front of him. Winston does so, but rolls along very slowly - looking to left and right. Thomas bumps into the back of Winston and derails him! But Winston is excited! At last, Thomas lets Winston tell him that he has been looking for the open top carriage and he thinks he has found it.
Tuesday, Nov 22 at 12:30pm TPT 2
A Friend In Need
The Monster of Brendamdocks - Percy is at Brendam Docks to pick up new table and chairs for Dowager Hatt's house. The boat is late so Percy has to wait. Fog rolls in and the story says that's when the Monster of Brendam can be seen. Percy tells the other engines about the Monster and causes chaos around the island when the engines mistake each other for the Monster! Once back at Brendam Docks, Cranky reminds Percy that there is no such thing as the Monster of Brendam. He chuffs back to help his friends. Then, together, they come back to Brendam and there in the swirling fog, they see The Monster! He's tall and creaking! It's Cranky who is the Monster of Brendam and Salty's joke! Flash Bang Wallop - A Photographer arrives on Sodor to take photographs of the engines for The Great Railways of Sodor book. Thomas is determined to be photographed more than Gordon and bursts his way into each photograph, not realizing Percy and James have become derailed. A cross Sir Topham Hatt arrives and tells Thomas about Percy and James being derailed and Thomas has to find a way to put everything right. It is late when they return to Tidmouth Sheds. Gordon boasts about how many photographs he thinks he was in. Thomas doesn't mind. He knows it was more important to help his friends. When the Photographer returns a few days later, Thomas is surprised and delighted to see a front cover photograph of his rescue mission.
Wednesday, Oct 26 at 12:30pm TPT 2
Saturday, Oct 29 at 10:30am TPT LIFE
Monday, Oct 31 at 12:30pm TPT 2
Wednesday, Nov 23 at 12:30pm TPT 2
Saturday, Nov 26 at 10:30am TPT LIFE
Welcome Stafford - Spencer is happy because he is to show the new shunting engine Stafford round the island. Stafford is an electric engine and runs on batteries. Victor tries to tell Spencer that batteries run out, but Spencer thinks he knows all about batteries. He wants to show Stafford off to the Island and feel grand. Stafford tries to tell Spencer when his batteries are running out but Spencer doesn't listen. Spencer steams up to the Rescue Team, Bash, Dash and Ferdinand and then the Duke and Duchess of Boxford. Each time, he finds that Stafford is not behind him anymore. Stafford's battery has run out! He should have listened to Stafford. Later, when Spencer runs out of coal, it is Stafford who shunts Spencer all the way to Knapford Station! Don't Bother Victor - Mr Percival leaves Peter Sam in charge to go to a meeting with Sir Topham Hatt. Mr Percival tells Peter Sam not to bother Victor with little things. Sir Handel starts creaking and croaking, Skarloey's funnel fumes and Duncan's rods rattle. Peter Sam tries to fix them all himself, instead of bothering Victor. Then Peter Sam runs out of coal and he hasn't fixed the engines. He realizes that broken engines are not 'little things' and that he needs to tell Victor. Victor is happy to help. Everyone is fixed before Mr Percival arrives!
Thursday, Nov 24 at 12:30pm TPT 2
Let It Snow
The Christmas Tree Express - Rheneas is very excited when he finds out that there are Christmas trees on Misty Island and wants to bring one back to the Blue Mountain Quarry before the other engines wake up. He asks Toby to take him to Misty Island. On Misty Island, Toby wants to travel slowly, but Rheneas is excited and in a hurry. He tells Toby to whirr his wheels faster and Toby does as Rheneas asks. Speeding along, Toby and Rheneas whoosh straight past some perfect Christmas trees. Rheneas realizes that he has been silly to rush. If they slow down, they can find the perfect tree. With the help of the Logging Locos, Toby and Rheneas take back the best tree of all to Rheneas' Narrow Gauge friends! Ho Ho Snowman - It's winter time in Sodor and Charlie wants to show Henry that snow is fun, so Charlie decides to hide behind a snowman. Each time Henry puffs past, Charlie pretends to be the snowman and tells Henry a joke. Henry is scared and steams quickly away back to Tidmouth Sheds. Charlie is sorry that he made Henry scared. He realizes that not everyone likes the snow. Charlie sees what it is that makes Henry happy in the snow: quiet, natural things. Then Charlie is thrilled when Henry asks him for a joke and they both laugh and laugh!
Friday, Dec 2 at 12:30pm TPT 2
Just Being You
Express Coming Through - At Knapford Station, Dowager Hatt is having a welcome to Sodor party. Sir Topham Hatt asks Thomas to take the visitors on a tour of Sodor. Thomas asks the visitors to ride on the Express but it's too heavy for Thomas. He doesn't want Gordon to see that he has to drop off passengers to make the Express lighter. To avoid Gordon, he leaves the visitors to enjoy "the Sights of Sodor" at the Quarry and in a field. Dowager Hatt realizes that the important visitors are missing and Gordon is sent to collect the visitors. But a job needs doing! The balloons have to be collected from the Docks for the party. Thomas is fast. He picks them up and proves that he is Really Useful, just in a different way than Gordon. Whiff's Wish - Whiff is given the job of collecting trucks of garbage from across the island. Whiff hears Spencer being praised for his grandness. Whiff wishes that he, too, could be a grand engine, so he searches for opportunities to be grand. The tracks come to a standstill because Whiff's garbage trucks have not been collected. Worried, Whiff crashes into a stationary Percy. Seeing Percy, who is only concerned about delivering the mail on time, Whiff realizes that there is nothing grander than doing your job well. He puffs away to collect the garbage trucks, just as he should have done.
Friday, Nov 25 at 12:30pm TPT 2
Look & Listen
The Lost Puff - Paxton persuades Thomas to wobble over a bumpy track for fun, and Thomas accidentally backs into Toby at the water tower and gets his firebox wet. When Paxton overhears Toby saying that Thomas has lost his puff, Paxton misunderstands and heads off across the Island of Sodor to look for it. Steamie Stafford - Stafford doesn't run on coal and water like the steam engines, he runs on a battery which is very quiet. So when Stafford overhears some children saying he doesn't sound like a proper engine, he becomes upset. Stafford asks Thomas and Percy to teach him how to make the same chuffing sounds they do. When he is sent to collect some lambs, his new noisy sounds make the lambs run away! Stafford soon realizes that being a quiet engine is actually Really Useful.
Monday, Nov 28 at 12:30pm TPT 2
Just Be Yourself
Scruff's Makeover Scruff works at the Waste Dump. When Sir Topham Hatt sees how rusty and dirty Scruff looks, he insists that he goes straight to the Steamworks to be repainted. Soon the other engines are telling Scruff how smart he looks, so he decides he doesn't want to work at the dirty Waste Dump anymore. Eventually Scruff realizes that the only way to be Really Useful is to do his own job at the Waste Dump, even if it means getting dirty. Wayward Winston - Winston is Sir Topham Hatt's track inspection vehicle. One day when Sir Topham Hatt leaves his handbrake off, Winston starts to roll forward on his own and is soon racing down the tracks without a driver. Winston thinks driving on his own is exciting at first, until he realizes he can't stop!
Tuesday, Nov 29 at 12:30pm TPT 2
Someone to Look Up To
Kevin's Cranky Friend - Cranky the Crane is very busy at Brendam Docks and struggles to keep on schedule. Sir Topham Hatt decides to send Kevin to help him, but Cranky doesn't want any help. Kevin is disappointed and he tries to please Cranky by working hard and picking up things Cranky has dropped. Soon there is trouble when Kevin falls off the docks into the water. But it's Cranky who rescues him and Kevin realizes that Cranky does like him after all and appreciates his help. Henry's Hero - As they are working together, Henry and Hiro both start to billow dark smoke from their funnels. Duck tells them they have taken on some bad coal. Henry is worried that the bad coal will damage his firebox if he continues working, so he heads back to his shed. Hiro wants to keep on puffing and delivers their heavy load on his own. When Henry realizes Hiro can keep on puffing with bad coal, he decides that he should be able to do that too!
Wednesday, Nov 30 at 12:30pm TPT 2
Saturday, Dec 3 at 10:30am TPT LIFE
Peace & Quiet
Calm Down, Caitlin - When the Vicarstown Bridge is closed for repairs, Caitlin can't get back and has to spend the night on the Island of Sodor. She is so excited that she keeps waking the other engines up. They try sending her off to pull the Mail Train and the Flying Kipper, but Caitlin then wakes everyone else up on the island. In the morning, the bridge is re-opened and Caitlin is the most tired of all. Luke's New Friend - One day, Luke finds a nervous and scared young deer at the Blue Mountain Quarry. The other engines warn Luke that the quarry is no place for an animal, but Luke remembers when he first arrived and how he was nervous and scared. He wants to help the young deer so he tries to get the other engines to work quietly. That is not an easy thing to do, and after one accident too many, the engines finally convince Luke that the best place for the deer is on the grounds of Ulfstead Castle.
Thursday, Dec 1 at 12:30pm TPT 2
The Phantom Express - James tries to scare Percy by telling him that there's a ghost at Ulfstead Castle. Stephen reassures Percy that there is no such thing as ghosts, but James comes to the castle to try to scare them. Percy and Stephen end up falling into the moat! When James hears them whistling, he believes his own story and scares himself! Percy's Lucky Day - After a couple of mishaps, Percy feels like he has too much bad luck. Stephen lends Percy a lucky charm which helps him regain his confidence. But when Percy realizes that he doesn't have the charm with him, he has to find the confidence to help pull Bill and Ben back onto the rails without it.
Thursday, Oct 27 at 12:30pm TPT 2
Tuesday, Nov 1 at 12:30pm TPT 2
There's Always A Good Explanation
Flatbeds of Fear - When a delivery of pipes is unloaded at Brendam Docks, the engines start to hear scary spooky noises. Salty convinces them that they're hearing the sound of the Flatbeds of Fear. Emily insists that there must be a sensible explanation, but then she hears the sound and becomes frightened too. But soon they discover that the sound was just air blowing over the pipes! Educational Objectives: recognizing others' emotions, expressing empathy, apologizing, being a good friend. Disappearing Diesels - Paxton likes to be friends with everyone--diesels and steamies alike, but it's not easy to be friends with Diesel. Diesel scares Paxton when he makes him think that all the other diesels have disappeared. Then Diesel hides and races away from Paxton. But when Diesel runs out of fuel, Paxton offers him help; he gives Diesel a push to the fuel tank--and an experience of friendship! Educational Objectives: expressing sympathy and concern for others, being a good friend, helping others, expressing kindness.
Friday, Oct 28 at 12:30pm TPT 2
All at Sea
Salty All At Sea - Salty loves to tell scary stories and tall tales of sea monsters, which sometimes scare the other engines. When Sir Topham Hatt lends Salty to a port on the mainland, Salty allows his imagination to get the best of him. He runs away, fearful of traveling by ship. With the help of Thomas, he faces his fear and completes the job. Learning Goals: conquering fears, being a good friend, helping others, following directions. Den and Dart - Den and Dart are best friends and teammates who are rarely separated. When Den is sent to the quarry as a replacement engine, he worries about taking on the new job without Dart. Dart has similar fears, but the dynamic duo manages to cope with the help of their new friends. Learning Goals: making new friends, accepting help, helping others, being a good friend.
Wednesday, Nov 2 at 12:30pm TPT 2
Saturday, Nov 5 at 10:30am TPT LIFE
Slowly Wins The Race
Thursday, Nov 10 at 12:30pm TPT 2
Friday, Nov 11 at 12:30pm TPT 2
The Race Is On
Monday, Nov 14 at 12:30pm TPT 2
Be Good to Your Friends
Tuesday, Nov 15 at 12:30pm TPT 2